The narrative effects and value of memory discrepancies in digital games

Source
Acta Ludologica - ISSN 2585-8599-5:1 (2022) p. 24-41
Author(s)

Comedy and the dual position of the player

Source
Video games and comedy / Giappone, Krista Bonello Rutter [edit.]; et al.-p. 35-52

Breaking the fourth wall in videogames

Source
Being and value in technology / Terrone, Enrico [edit.]; Tripodi, Vera [edit.]-p. 163-186