Breaking the fourth wall in videogames
Source
Being and value in technology / Terrone, Enrico [edit.]; Tripodi, Vera [edit.]-p. 163-186
Doors
Source
2021,
Questions and confusions regarding ambiguous (non)fictionality
Source
The Junkyard: a scholarly blog devoted to the study of imagination- (2021.03.10) p.
Il game design ingannevole
Source
www.ludicamag.com- (2021.10.04) p.
Ludic unreliability and deceptive game design
Source
Journal of the philosophy of games - ISSN 2535-4388-3:1 (2021) p. 1-22