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Theory Object and Space

Course Code :1016FOWIAR
Study domain:Interior Architecture
Academic year:2019-2020
Semester:1st semester
Contact hours:94
Study load (hours):252
Contract restrictions: No contract restriction
Language of instruction:Dutch
Exam period:exam in the 1st semester
Lecturer(s)Michel Corthaut
Nathalie Vallet
Gert Van Echelpoel
Caterina Verdickt
Gustaaf Cornelis
Stefan Dherdt
Stefan Martens
Johan Nackaerts
Marjan Michels
Eveline Slijper

3. Course contents *

This course consists of four parts: Toolbox Methodology 1, Philosphy, Timeline History1 and Design Communication 1.

Toolbox Methodology 1: (Marjan Michels, Nathalie Vallet)

We start with a brief introduction on types of research and research methods followed by a general introduction to design methodology and an overall explanation of design processes. In addition, ample attention is given to the use of different types of sources.

Philosophy: (Gustaaf Cornelis)

Thematic approach to philosophy with special attention to argumentation, aesthetics, ethics (in particular science ethics), philosophy of science, philosophical views on space and time. Currents treated with depth: presocrats, aristorelism, enlightenment, phemonology, existentialism, positivism, structuralism. Attention to argumentation.

Timeline History 1: (Caterina Verdickt)

Interiors and their evolution are situated into a global historical frame of reference. We discuss the role of technical and scientific innovation, social change, philosophical currents and cultural differences, and their interrelationships.

Design Communication 1: (Johan Nackaerts, Gert Van Echelpoel Stefan Martens, Stefan Dherdt, Eveline Slijper)

You get an overview of the basic characteristics of different analogue and digital presentation techniques. These are used in the presentation and illustration of plans. The principles of projection drawing and scale modelling are taught. By sketching you learn how to think spatial and how to show architectural details. 3D CAID component is implemented in a preliminary way through the design of an object.