Four specialised workshops will be held at the Antwerp Social Lab. Each session, lasting 80 minutes, will explore key materials and methods used in physiological measurement. The format allows for in-depth interaction with the facilitators. Participants can select one workshop to attend in each session.
SESSION 1
Workshop 1: Insights into Electroencephalography (EEG) for Cognitive Research - Facilitated by: Prof. Dr. Alex Clarke/Prof. Dr. Rose Bruffaerts
This workshop offers a foundational understanding of EEG as a powerful tool for studying cognition. Participants will receive an overview of EEG methods and principles, followed by a live demonstration of EEG setup and recording. The facilitator(s) will guide the group through critical aspects of signal acquisition, experimental design considerations, and data analysis using advanced software, making it valuable for both newcomers and experienced researchers.
Workshop 2: Sensor Technologies for Cognitive and Emotional Research: From Fundamentals to Advanced Application - Facilitated by: Dr. Konrad Rudnicki
This session explores the use of sensors as tools for physiological data collection. The workshop will cover common sensors, such as those measuring heart rate, skin conductance, and motion, and how these can provide insights into cognitive and emotional states. Participants will engage in hands-on activities with different sensors, learning how to set up, calibrate, and collect physiological data. Both beginners and experienced users will benefit from discussions on practical applications, experimental design, and data analysis techniques, creating opportunities to share best practices and optimization strategies.
Do you want to register for one of these workshops? Please make use of our registration form.
SESSION 2
Workshop 3: Exploring Eye-Tracking for Cognitive Research - Facilitated by: Dr. Tine van Daal & Leen Catrysse
Participants in this session will delve into eye-tracking technology, with a focus on collecting and interpreting gaze data, and connecting this to attention, perception, and decision-making processes. A live demonstration will offer a chance to discuss real-time data collection and analysis.
Workshop 4: Game Design Workshop - Facilitated by: Prof. Dr. Katerina Bourazeri
This session will cover the basics of serious game design, introducing essential insights, tools and techniques for creating interfaces for human- computer interactions that can be applied in cognitive neuroscience research. Participants will outline a simple game concept and explore the applications of game-based research in understanding cognitive and emotional processes.
Do you want to register for one of these workshops? Please make use of our registration form.